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PRESS RELEASE

In the beginning of 1994 "PXL COMPUTERS" of Canada set a goal to create a
team consisting of experts in the fields of programming, art, and music. 
This team was a marriage of immensely creative forces, and was christened
"CLICK BOOM".  It was conceived to cause the revolution in computer games
of tomorrow...

            ....Tomorrow is here.

The very first game from "Click Boom" team to be presented to the world is
a visually stunning combat epic entitled CAPITAL PUNISHMENT.  Distribution
of the game is being negotiated with several major publishing companies.  
Capital Punishment should be in stores toward the end of 1995.

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W A R N I N G !
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CAPITAL PUNISHMENT CONTAINS SCENES OF EXTREMELY REALISTIC VIOLENCE AND
GORE.  "PXL COMPUTERS" DOES NOT RECOMMEND THE USE OF THIS SOFTWARE FOR
CHILDREN OR SENSITIVE PERSONS.

The plot:
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CAPITAL PUNISHMENT - 1.Vitally harmful severe treatment 
                       or suffering;

You are a warrior about to embark on a most dangerous journey.   Your goal
is to dethrone the evil master of an immense castle.  You begin your
mission in rancid, putrid catacombs of this castle.   However, beware.  The
master is aware of your presence, and has placed guards on every floor.

You must work your way up to the top of the castle, and defeat all who
stand in your way in order to battle the master.  Helping you along will be
the spirit of your deceased mentor.  However, even with his aid, this will
without question be a physically-draining experience.  By journey's end,
you will be injured, bruised, and tired.  But if you think of the price of
failure, this is a small price to pay.  For should you lose a battle, you
will suffer a fate worse than death.   You see, the master does look
favorably upon assassins.

Thus, he has the power to make you immortal, and you will be forced to
serve him for eternity in this most unpleasant environment.  Even worse,
you will be confined to a single room, becoming one of his guards.  And,
that is the CAPITAL PUNISHMENT.

Technical data:
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Capital Punishment is the most technically advanced and by far the most
playable fighting game on Amiga.  It features:

- a specially developed state-of-the-art bob routine with a real-time
  horizontal flip that can animate two large characters, covering a
  combined area of over 30,000 pixels, at a rate of 25 frames per second
- a horizontal scroll of 50 frames per second with acceleration and
  deceleration
- pixel-by-pixel drawn frames of perfectly smooth animation 
  for every character
- dazzling backgrounds in 256 colours from a palette 
  of 16.7 million
- fight against another player via modem over the telephone line.
- upgrading your warrior's moves as you progress in the game
- a unique zone editor that has been created to maximize 
  the combat experience through an advanced collision detection 
  system using four collision zones (head, body, legs, and attack) 
  for every character in every frame
- semi-transparent 3D shadow  that casts itself on the characters 
  and the floor by following the characters' movements 
  at the rate of 25 frames per second. Depending on the distance, 
  angle or position of the main light source, the shadow deforms 
  over walls, staircases, etc.
- additional visual effects such as:
  realistic blood animation;
  red screen flash after every blow;
  screen shakes after a player is punched or falls;
  screen scroll with every move;
- keyboard redefine option
- a stunning soundtrack and sound FX
- many secret things to discover for yourself

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WATCH OUT FOR A FULLY PLAYABLE DEMO OF CAPITAL PUNISHMENT!

             COMING SOON TO A BBS NEAR YOU...
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(C) 1995 Pxl computers, Inc.
"Click Boom" is the entertainment software team of 
"Pxl computers" of Canada

For additional info on "Click Boom" and Capital Punishment:

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   Internet e-mail address:
   alexander.petrovic@subterrania.tor250.org
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