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==                            Press Releases                             ==


Photogenics combines the features of a powerful image manipulation
package with the ease-of-use and creative freedom of a traditional
paint program. 

You can load a variety of different images (JPEG, GIF, IFF, etc.)
and save them in different formats, but Photogenics is much more than
just a simple conversion system. If your longing is to paint then use
one of the multiple built in natural brushes ( chalk, pencil, pastel,
etc...) or simply retouch the picture with the airbrush. Through the 
variety of operations and the powerful visual alpha channels, image 
manipulation has never been so enjoyable.

You can edit multiple images - each in its own resizable window. The
realtime HAM-8 display gives you full-colour painting without needing
a 24-bit graphics board (with AGA machine). 

Designed for graphics artists and serious painters, Photogenics gives
a professional working environment offering many features not even 
found on PC or Mac packages. The open-architecture design gives 
programmers the freedom of writing their own loaders, savers or effects.
The minimum system is an Amiga 1200, floppy drive, Kickstart 3.0 or
higher and 2Mb Ram, (4Mb ram and hard drive recommended).

Photogenics is available for a Price of UK #54.95 + #2.50P&P 
Almathera is on +44-181-687 0040 or write to Almathera, Southerton House, 
Boundary Business Court, 92-94 Church Road, Mitcham, Surrey CR4 3TD

                        --- --- --- --- --- --- ---

Maidenhead, 22nd December 1994

The Management Buy-Out team of Commodore (UK) Limited announced that
following a meeting of Commodore International (CIL) US Creditors in New
York on Tuesday, 20th December, the liquidators of CIL have
accepted the UK team's offer to acquire the assets of CIL and has
requested that they move with all possible speed to completion.

Whilst there remain many obstacles in the road to success, the team are
delighted to move one large step closer to their goal of
re-establishing the Amiga in its rightful place as a leading product in
the multimedia/home computer markets.

                        --- --- --- --- --- --- ---
Adsteeg 10
6191 PX Beek(L)
The Netherlands

Tel. +31-46370800
Fax. +31-46360188

For immediate release 
september 1994

The Communicator II for CD32 dramatically improved

The Communicator II makes CD32 an intelligent 2 way computer with CD-rom
contro lled by the amiga. 

You can view PhotoCD's, Create Full motion video* or Audio presentations
with th e Communicator-, Scala- and Mediapoint- driver.  Or you can just
use it as 2 way CD-rom with speeds of upto 210000 baud. 

One of it's unique new features is the virtual CD disk concept which
enables users to configure the Communicator II in order to automatically
boot the progr am used most. 

Also new is CD-rom device support, the integrated menu /program system and
added high speed modes.

"The Communicator is a great success and has become the default add-on for
CD32, now we've made it even better" according to Frank Hoen, general
manager of Eureka.

"The new Communicator II soft- and hardware doesn't just add a CD-Rom drive
to your system(as many people think) but it adds a complete Amiga with
600Mb CDrom 2Mb of Ram and AA chipset to your existing machine.  The
additional digital video and audio make it nothing short of spectacular!"

"CD32 still has the best price/performance of the interactive CD market
with the Communicator being the logical add-on for every CD32" concludes
Frank Hoen.

The Communicator II speed is dramatically improved when compared against
the ori ginal Communicator.  Speed can be reached of upto 210000 baud!  (on
A4000).  Transfer speed can be tuned and tested for optimal performance on
every amiga. 

This unique new feature of the Communicator II software will change the use
of Interactive CD systems.  By using the non-volatile ram of the CD32, the
user can select which menu program he wants to boot with.  The next time he
inserts the Communicator II CD, the requested program start im mediately
making it appear that he is working with more than 1 disk.  This prevents a
lot of reboots of the CD32 and is perfect when using the CD32 as
Multi-media player or CD-rom.

The bootup Menu and Communicator program are integrated into 1 easy to use
program.  Also it is now possible to test the maximum speed you can reach
with your machine.  The baudrat e can be reset to default preventing
locking up of the CD32.

Next to the totally redesigned user interface, visual feedback is given
when the CD32 receives commands.  This enables the user to check if the
requested function is performed correctly.  Examples of visual feedback are
playing CDþs, setting the baudrate, showing whe n files are being
transferred etc.

The Communicator II now has 3 ways  of  transferring  files:
        1.The Communicator II Zmodem file transfer enables the user to
          securely transfer and start files from and to the CD32.
        2.A CD rom device driver offers an easy to use option of
          transferring fi les from and to the CD32.  This works in the same
          way as accessing þnormalþ CD-roms except for the fa ct that you
          can also send data to the Cd32.
        High-speed CLI
        3.A high speed CLI orientated program enables you to transfers
          files fas t with speeds of upto 210000 baud ( A4000/030).

The Communicator II file transfer capabilities have improved compatibility
with ISO 9660 CDþs and are generally improved in terms of performance and
relia bility.

This PhotoCD program included on every Communicator CD was not changed. 
PhotoLite can be started instantly using the virtual disk feature .

CD32 AGA VIEWER  (also for non aga machines)
View pictures and animations from CD or amiga in 16.7 Million colours.  The
viewer functions as framebuffer for non-aga machines enabling you to view
AG A pictures in 16.7 Million colours.  The Viewer was upgraded and now can
make use of datatypes .

Pictures can be viewed on CD32 directly or first uploaded and then viewed.
More advanced time control is now possible.

A newer version of Workbench is installed for increased compatibility and

Also Workbench can now be started from the Menu directly or instantly
started us ing the virtual CD concept.

Testing the Communicator II is now even easier with the inte- grated test
button which tests the quality of the connection between the CD32 an d
Amiga automatically.

For the popular Mediapoint program the Communicator is now supplied with
the new Mediapoint Full motion video* (Mpeg) and Audio Xapp offering
advanced audio and video control.  A Scala driver is already included.

Eureka includes several new PD programs for transferring data to and from
CD32.  Also a demo version of the animation viewer MainActor is inclu ded.


The new Communicator II hardware case has an extra A2000/3000 keyboard plug
next to itþs standard CD32/ A4000 keyboard plug.  Also the serial cable to
t he amiga is now a DB25 serial to RJ10 jack (telephone) plug.  The serial
cable can be easily changed and has a cable guard.  The Communicator to
CD32 connector is strengthened even more and the Communicato rþs LEDþs are
now on the front for even better visibility.  This added to the st eel
plated case makes for a very robust design.

The low cost Communicator Lite II has the same features as the full blown
Commun icator II except it doesn't have LED's, a MIDI, keyboard interface
and the advanced power control of the Communicator.

For Communicator users software upgrades can be obtained from their
Communicato r dealer or directly from Eureka at extra charge.

Eureka company backgrounds
Eureka, based in Beek(L) near Maastricht, the Netherlands was founded in
1989.  In 1992 Eureka started developing hardware products for the Amiga. 
It's first pr oduct was the Eurocomp, a broadcast quality composite and Y/C
video encoder.   After some custom hardware projects for the Dutch
government, Eureka decided to concentrate on designing products for the
Amiga market.   Eureka is currently also involved in custom interactive-TV
hardware projects based on PC. 

Further products are the Afterburner 50mhz 68030 turbo for the A4000/A3000
and Photolite PhotoCD software for CD32.

+3146370800 FAX +3146360188

The Communicator II program was written with the powerful Helm authoring
system by Eagle Tree Software.  Copies of this authoring system can be
supplied for review.

All trademarks are owned by their respective owners.

* Needs Full Motion Video cartridge.

Commodore Distribution & Development

Press release

For more information:

Eureka, Frank Hoen
Adsteeg 10, 6191 PX
Beek(L) The Netherlands
tel. +3146370800
fax. +3146360188

                        --- --- --- --- --- --- ---

Adsteeg 10
6191 PX Beek(L)
The Netherlands

Tel. +31-46370800
Fax. +31-46360188
For immediate release 
December 1994

New Helm sets higher standards in the world of authoring systems.

Helm is the most powerful authoring system for the Amiga and will soon be
avail able (Mid '95) for the PC running Windows.

With Helm, users can create custom image editors, personal information
managers, presentations, kiosks, free form databases, or educational
courseware.  Helm includes a freely distributable browser for distributing
applications without extra licenses or fees.

Eagle Tree Software is currently working on versions of Helm for several
different platforms.  When the Windows version is completed, authors of
applications using the Amiga version will be able to convert their
applications to run under win dows.  Helm will be able to do most of the
conversion for authors because all versions will be file compatible with
each other.

Helm is both an authoring system and a powerful graphics program.  It
combines draw, paint, and image processing tools with a scripting
language, a hypermedia da tabase manager, and a rich assortment of user
interface objects.

In Helm, users create objects directly on the pages of electronic
books.Users work on the page, attaching actions or scripts to the objects.
They can immediately test their applications as they work out the design.
Usersfocus on their appli cations and not on the intricacies of the
authoring system.  And with Helm's paint and draw tools, they do not have
to switch to outside programs to create or modify their artwork.

Helm's objects include buttons, graphs, imagefields, shapes, textfields,
radio boxes, check boxes, sliders, scrolling lists, clocks, pop-up menus,
timers, and file selectors.  The textfields support multiple font, color,
and style changes; hypertext; color fonts; proportional fonts; and mouse
scrolling.  Paint directly on the imagefields with custom brushes and using
paint types that include gradients, dithering, edge detection, tinting, and
custom co nvolution.

Multimedia developers can program an object by adding a list of
preprogrammed ac tions or a script that is written in an English-like
language.  Helm can import s ound (8SVX), music (SMUS), images (IFF-ILBM),
animations (ANIM-5), and fonts dir ectly into a book.  It features support
for the Amiga clipboard, visual effects, PostScript(r) printing,
compatibility w ith AGA display modes, and automatic browsing with a
joystick or timer.

Helm (Amiga version) has a suggested retail price of HFL 299 (DM 249)

What Independent Reviewers Say:

Helm, as we shall see, has many of the most important attributes of the
current crop of existing programs and combines them with some unique
features of its own to provide what is probably the most comprehensive
integrated multimedia authoring system available.
            --Andrew Gould, Amiga User International, January 1994

Easily the best page orientated multimedia presentation system available. 
More features than Hyperbook, easier to use than CanDo.
            --Nick Veitch, Amiga Format, December 1993

Helm features a collection of exquisite graphics tools, many of which rival
and surpass those found in top Amiga paint programs.
            --R. Shamms Mortier, Amazing Computing, October 1993

The claims that Helm is easy to use and extremely flexible are certainly
well-founded.  I found the adjustable interface a pleasure to work with.
            --Graeme Sandiford, Amiga Shopper, May 1994

Helm puts to shame programs like Hypercard for the Macintosh, which,
despite years of funding, cannot handle color graphics and animation and is
no match for Helm's graphics tools and simplicity of programming.  Despite
its modest origins, Helm packs a real multimedia punch.
            --Daniel Greenberg, AmigaWorld, January 1994

Eagle Tree Software Announces Appointment of European Distributor of Helm

Eagle Tree Software is pleased to announce that Eureka, a company based in
the Netherlands, will handle exclusive European production and
distribution of the Helm multimedia authoring system for the Amiga
computer.  Jerrell Nickerson, develo per of Helm, said, "This new
arrangement with Eureka will make it a lot easier for European users and
dealers to obtain Helm as we seek to make it the premiere multimedia
development system"

Eureka was founded in 1989 and is located in Beek(L) near Maastrict, the
Netherl ands.  In 1992, Eureka started developing hardware products for the
Amiga.  Its fi rst product was the Eurocomp, a broadcast quality composite
and Y/C video encoder.  After some custom hardware projects for the Dutch
government, Eureka concentr ated on designing products for the Amiga market
including the Photolite software and the Communicator interface for CD32's.
Eureka is now designing PC multi-media hardware.

Eagle Tree Software was founded in 1987 and has produced several products
for th e Amiga including Butcher, Distant Armies, and Chinese Chess.  Eagle
Tree is currently developing Helm as a cross platform authoring system for
the Amiga, the Macintosh, and Windows-based PC systems. 

For more information or samples , contact

Frank Hoen
Adsteeg 10
6191 PX Beek (L)
The Netherlands
Fax:    +31(0)46360188
Voice:  +31(0)46370800

Helm is a trademark of Eagle Tree Software.  Amiga is a registered
trademark of Commodore-Amiga, Inc.  PhotoLite and Communicator are
trademarks of Eureka.

Jerrell Nickerson
Eagle Tree Software
P.O. Box 164
Hopewell, VA, 23860
Telephone (Fax or Voice): 
(804) 452-0623

                        --- --- --- --- --- --- ---

Videology, Inc
72-6 Newtown Rd, Suite 210
Danbury, CT 06810
(203) 270-9000

Software Specifications:

   Simultaneous playback of two video streams with instantaneous rewind,
fast-forwardand pre-roll
   Editing and sequencing of video clips, framestores and effects    Clips
(as croutons on the edit screen) placed next to one another on the
storyboard will perform a cut
   True A/B roll is acheived by placing a transition between the clips   
Clips whose sequence produce an A/B roll situation will have the B clip's
overlapping frames moved to the other harddrive without user input,
producing a full two video stream input to the Toaster Switcher
   Any sequence made up of video clips, framestores, CG pages, and Toaster
transitions may be viewed immediately as no rendering is required    Since
most of the effects requiring realtime video compression cause the
Switcher to produce a video image with pixelized images, the Feral Effect
board is available for realtime, non-pixelized compression.    For effects
not available with the Toaster Switcher, or to replace effects that cause
pixelization, the effects may be rendered from the Flyer clips, through
the use of LightWave, producing clean, broadcast quality transitions,
limited only by the user's imagination
   Special effects/transitions may be created by the inexperienced user by
using Hollywood F/X, selecting one of the many packaged effects, telling
the program what features you want, and it will render it for you. A newer
version, available by February '95, will allow the user to create the
   Insert editing (overlaying a longer clip with audio with a shorter
video clip) is possible
   Visual framestore representations (thumbnails)
   New file management capabilities built into the editor
   Fully automatic A/B roll editing
   Multiple video quality modes
   Play forward from any point
   Disk to disk high speed direct copy
   Over 100 new effects in Version 4.0

   Using stereo RCA connectors, unbalanced stereo audio input and output
can be recorded simultaneously with the video
   Two background stereo audio tracks may be added with a separate disk
installed on the third SCSI interface
   Independent audio level control on all tracks
   Independent In and out audio points may be set creating a "split edit"
with overlaping audio
   Stereo audio can be played from two video clips simultaneously, with
independent volume level and face controls.
   All four stereo tracks (eight channels) are mixed down to final stereo
output using the Flyer's on board DSP chip

   Ability to rotate, resize and shear text
   Unlimited CG pages stored independently
   Extensive ARexx controllability
   Improved brush preview operation
   Spell Checker

ToasterPaint: (Amiga 4000 systems only)
   All-new interface
   Full-screen, full-color paint on the A4000
   High-Performance airbrush
   Alpha Channel
   Alpha Channel painting
   New color editing with HSV color wheel
   PostScript text support including rotate, resize and shear
   New ARexx macro interface
   User definable palette
   Global flood fill

   LightWave output to Flyer
   Basic inverse kinematics
   "Unaffected by fog" option for objects
   "Unseen by Rays" option for objects
   Improved shadow mapping and soft filtering
   Anamorphic option for NTSC widescreen or CinemaScope
   Item selection by clicking in LightWave view

   Enhanced control of Bones
   Multi-level undo and redo

Features Not Yet in .9
   SMPTE recording
   Sequencing of CG overlays, scrolls and crawls
   New ToasterPaint for Amiga 2000 systems
   ChromaFX croutons
   Archive utilities
   Cutting Room: Bulk digitizing, audio stripping, stripping of
still-stores, segmenting of long video clips

Hardware Specifications

Flyer Technical Specifications
   Video Signal Tolerances
    Differential Phase: <2
    Differential Gain:  <3%
    Chroma Bandwidth: Maximum available (NTSC standard)

   Compression   Data Rate   Data Rate   Luminace          Signal to   
Mode          Peak        Variance    Bandwidth         Noise Ratio 
   Top Quality   <8.0MB/sec  1.4-8MB/s   >6.00 MHz @ -3dB  56 dB

   High Quality  <3.7MB/sec  1.4-3.7MB/s >4.20 MHz @ -3dB  >50 dB 
   Low Quality   <3.7MB/Sec  0.7-3.7MB/s >2.75 MHz @ -3dB  >50 dB 

Note: Add 1.76K/sec(0.176MB/sec) for stereo audio recorded with video. 

Top Quality is true D2 quality which is 60 fields per second, full
overscan (752 pixels wide by 480 lines high)

 Internally the Flyer works with D2 data so there is no D2/Composite
 The Flyer uses Newtek's Video Toaster Adaptive Statiscal Coding (VTASC).
VTASC relies on reducing the quality of the video signal (i.e. dropping
from D2 to Beta SP) instead of picture quality, as do JPEG, MPEG and
WaveLet. The resulting degradation looks more like noise associated with
video, since there is no visible pixelization. Using the faster, 9GB
drives, lossless D2 quality can be acheived.
 The audio is 8 bit sample at 14.3 MHz using state of the art A/D, D/A

Flyer Hard Drives

   IBM  3.5"x1.6"     2GB    70G8493
   Seagate 3.5"x1.6"  4GB    ST1515ON
   Seagate 5.25"x3.2" 9GB    ST41080ON

                        --- --- --- --- --- --- ---


Press Release

                                      Julie Mueller 
                                      The Portal Information Network 

                                      Laurie Windham
                                      Windham/Lang Group 

                                      Donna Loughlin 
                                      NetManage, Inc. 

                      NEW INSTANT INTERNET(TM) 
Access to Leading Internet Provider Pre-Programmed into NetManage's
           New Internet Chameleon(TM) Software Package

CUPERTINO, CALIF -- DECEMBER 7, 1994. The Portal Information
Network(TM), a leading provider of interactive network services,
announced today that it is featured in NetManage's new Internet
Chameleon software package.  Access to The Portal Information Network
is preprogrammed into Instant Internet(TM), an application within
Chameleon, so that users can automatically sign-up for a new Portal
Internet account.

Portal, an Internet service provider for more than nine years, focuses
exclusively on the dial-up Internet access. Its experience and focus
provides its end users and partners with the best worldwide coverage,
highly reliable, fast access and response, and the most affordable
prices in the industry.

"NetManage has addressed the issues that have traditionally made
Internet access difficult for most users," said John Little, Founder
President and CEO of The Portal Information Network.  "The instant
Portal sign-up feature greatly simplifies getting on to the Internet
and is especially effective at reaching the world wide web which is
rapidly becoming the `killer' Internet application."

After signing up for a new Portal account, users can instantly connect
directly to the Internet and use Internet Chameleon's suite of
applications including: the WebSurfer(TM), a worldwide web navigation
tool that allows users to browse multimedia documents on the Internet,
Archie, a popular graphical search tool, and Mail. A key convenience
featured of using the Portal Internet service is that users can opt to
have monthly service fees charged directly to their credit cards.

"Convenient Internet access is what Instant Internet is all about."
said Bob Williams, Vice President of Marketing, NetManage. "Portal's
worldwide coverage and high network availability are critical elements
to making the Internet a truly convenient and reliable communications


The Portal Information Network has the best worldwide coverage of any
Internet service provider. Portal is accessible through a local phone
call by an estimated 95% of the U.S.  population because of its
connections to a nationwide network of 1,100 local access numbers and
150,000modems. In addition, Portal is accessible from the public data
networks of about 100 countries. The benefit of Portal's worldwide
coverage strategy is overall lower cost to its end users. A recent
independent study by Clark Communications showed that Portal's
nationwide rates are, on average, 48% lower than NetCom, PSI and


The Portal Information Network gives its users and partners reliable,
fast access and response because of built-in system redundancy.
Portal's fault tolerant, client-server architecture, called the Portal
Interactive Platform, allows for automatic correction of hardware and
software failures without human intervention. The platform
automatically detects failed machines and reroutes traffic to
functioning machines.

As a result of Portal's Interactive Platform, Portal offers the best
network availability amoung the leaders in the industry. In the Clark
Communications study comparing frequency of successful network
connections among Portal, PSI and NetCom, Portal's network was
accessible 35% more often than its competitors 24 hours a day/seven
days a week. During peak network hours, such as weekday mornings,
Portal was available as much as 90% more often than the competition.

"The ultimate goal of the Portal Interactive Platform is that users can
always connect to the Internet, whenever they want," said Dave Labuda,
Vice President of Engineering, The Portal Information Network. "The
Clark Communications study validated that our engineering goals have
been realized and that we are achieving network availability far
superior to other industry players."


Users of Instant Internet receive our standard low rates of $19.95 per
month and $2.95 per hour, plus a $25 rebate from The Portal Information
Network.  Internet Chameleon is available through Egghead and directly
through NetManage, Inc. For more information about Internet Chameleon,
call NetManage at 408/973-7171.


The Portal Information Network is a leading provider of nationwide,
interactive network services, focused on offering dial-up Internet
access and customized networks to a broad range of markets via
strategic partnerships.

Historically, Portal has been an innovator in making electronic
communications more useful to all types of business and individuals.
Portal was first to offer commercial Internet mail gateway and
commercial Usenet access and was the first worldwide Internet access
provider to business and individual users. In addition, Portal was
first to provide an easy-to-use connection to the Internet, offering
email, Usenet, content management tools, chat and forums.

Today, Portal provides interactive network services through its Portal
Internet Family(TM) of dialup services and its Custom Network Services.
Founded in 1985, The Portal Information Network is privately-held and
headquartered in Cupertino, California.

                               # # # 

The Portal Information Network is a registered trademark of Portal
Information Network, Inc. Portal Internet Family, Portal Interactive
Platform, Portal Transaction Services and Portal Information
Architecture are trademarks of Portal Information Network, Inc., and
should be treated as such. All other brands and products are trademarks
or registered trademarks of their respective holders and should be
treated as such.

                        --- --- --- --- --- --- ---

           Strategic Expansion of Internet Service Business

CUPERTINO, CALIF. - DECEMBER 7, 1994. The Portal Information Network, a
leading provider of interactive network services, today announced its
offering of Custom Network Services, a range of services and
technologies designed to facilitate the creation of "private label"
networks. The new service offering represents a strategic expansion of
Portal's traditional Internet service provider business. Catapult
Entertainment, Inc. is one of the first customers of Portal's new
Custom Network Services.

With Custom Network Services, Portal works with its customers to apply
its proprietary technologies to unique network solutions. Portal's
Custom Network Services include technologies and services for providing
nationwide network connections, transaction processing, credit card
authorization and billing, account administration and customer
tracking. A unique element of Portal's technology strategy is its
points-of-presence coverage. Through Portal, 95% of the U.S. population
can access the network with a local phone call. This means that by
working with Portal, companies implementing a private label network
have easy access to customers, nationwide.

"Providing interactive network services requires many layers of complex
technology and expertise. Successfully executing on all those
requirements is a daunting task for any company. Portal has chosen to
focus on the core interactive network technology components that
leverage our years of experience in providing Internet access," John
Little, Founder, President and CEO, The Portal Information Network. "Our
partners add their unique value in providing content, end user
interfaces and marketing know how to promote their networks to their
respective customers."


Much of what Portal is offering as Custom Network Services was applied
as a part of a partnership with Catapult Entertainment, Inc., creators
of the XBAND(TM) Video Game Modem and Network for the Genesis(TM) and
Super NES(R) game platforms. Portal worked with Catapult in designing
the XBAND Network, and currently provides local network access in all
Catapult's markets, links players together, processes transactions,
manages the customer data base and supports and maintains the network.

"Catapult is pleased to be working with Portal to take advantage of
their technologies in networking, electronic communications, and
transaction processing," said Adam Grosser, President and CEO of
Catapult Entertainment, Inc.

Catapult's XBAND Video Game Modem and Network service is now shipping.
The company expects significant growth in the months ahead. In 1995,
the XBAND Network will support more than 500,000 active users and
handle tens of thousands of transactions per minute.


As companies work to capture the potential in the emerging interactive
network services market and develop applications for consumer and
business users, they are faced with choices on how to implement the
network. Some are offering products and services via on-line service
providers. Others are evaluating ways to provide their own private
label network. For these companies, contracting with outside companies
such as Portal to provide network services is a viable alternative.

"Many companies have the marketing presence to have their own network.
But they have decided that internally developing the technical
competencies required to implement a network does not make strategic
business sense," said Dave Labuda, Vice President of Engineering, The
Portal Information Network. "We work with those companies to design the
optimal network. This gives them total control over the final product
and assures them that they have a network that will grow with their
business volume."

As a part of its new offering, Portal provides world wide web (www)
services. Customers of these new www services will be companies who
want to provide content via the www, but want to outsource operating
and maintaining the web site. By partnering with Portal, companies can
quickly get their information onto the www while reducing the cost of


Portal has developed three core technology components which are applied
to custom network solutions: Portal Interactive Platform, Portal
Transaction Services and Portal Information Architecture.

The Portal Interactive Platform is a suite of highly optimized
communications technologies for fault-tolerant networks and access to
nationwide points of presence. The client-server platform is the
foundation for building an electronic information service and is
designed to scale quickly to handle increased customer, traffic and
transaction volume.

Portal's Transaction Services address the key functions in transaction
processing and customer management such as account creation and
administration, customer support and monitoring, invoicing, credit card
authorization and billing, and customer history tracking. To provide
maximum security, Portal has taken an end-to-end encryption approach,
where every byte of data transferred is secure. Its hierarchical access
list tightly monitors which users are allowed on the network and what
they are authorized to do. Combined with Portal's object-oriented
communications protocol, the hierarchical access list enables security
rules to be rapidly created and adjusted by the network administrator
and other designated people.

The Portal Information Architecture manages the information that is
stored in the Portal system and is based on a large-scale,
object-oriented, application built on top of an Oracle Corporation
database. The object-oriented design is key to enabling new
applications, users and transaction types to be rapidly implemented on
a custom network.


The Portal Information Network is a leading provider of nationwide,
interactive network services, focused on offering dial-up Internet
access and customized networks to a broad range of markets via
strategic partnerships. The company offers the broadest nationwide
network coverage available, enabling 95% of the U.S. population to
reach the network with a local call.

Portal has been an Internet Service provider since 1985. Historically,
Portal has been an innovator in making electronic communications more
useful to all types of business and individuals. Portal was first to
offer commercial Internet mail gateway and commercial Usenet access and
was the first worldwide Internet access provider to business and
individual users. In addition, Portal was first to provide an
easy-to-use connection to the Internet, offering email, Usenet, content
management tools, chat and forums.

Today, Portal provides interactive network services through its Portal
Internet Family of dial-up services and its Custom Network Services.
Founded in 1985, the Portal Information Network is privately-held and
headquartered in Cupertino, California.

                  # # #

The Portal Information Network is a registered trademark of The Portal
Information Network, Inc. Portal Internet Family, Portal Interactive
Platform, Portal Transaction Services and Portal Information
Architecture are trademarks of the Portal Information Network, Inc.,
and should be treated as such. XBAND is a trademark of Catapult
Entertainment, Inc. Super Nintendo Entertainment System is a registered
trademark of Nintendo of America Inc. Genesis is a trademark of Sega
Enterprises LTD. All Rights Reserved. All other brands and products are
trademarks or registered trademarks of their respective holders and
should be treated as such.

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AURA - Advanced Sound Sampling for your A600/A1200

The following text is the given info (press release) for the package.

Audible Reality
Aura is a brilliant new concept in high-performance, yet affordable sound
sampling for your Amiga A600 or A1200 computer. This breakthrough is brought
about by revolutionary hardware which plugs into the PCMCIA slot to achieve
extraordinary sampling performance in glorious 12-bit stereo, with optional
direct-to-disk recording.

The Software
The Aura audio/sampling suite is probably the world's most pwerful, flexible
and easiest-to-use Amiga sound software package to date! This is no idle
claim, just look at some of the features of this superb sound sampler:

-> Record/Play/Edit 16- or 8- bit, mono or stereo sounds to memory or 
   direct-to-hard disk.
-> Real-Time monitor of audio input with moving spectrum analyser and 
   oscilloscope displays.
-> Amazing range of editing facilities including cut, paste, insert, 
   delete, fade and volume. Editing controls work on both samples in 
   memory and on hard disk.
-> Record samples into memory at rates in excess of 60KHz (A1200, 
   12-bit stereo) and direct-to-hard disk recording at rates in excess 
   of 40KHz (A1200 12-bit stereo with Fast RAM).
-> 15 fully programmable, single source (one tap) sound effects can be 
   used in real-time and on samples held in memory or even on hard disk,
   plus effect preview.
-> Block-orientated Sample Sequencer built-in.
-> Advanced digital filtering with 3-dimensional Fast Fourier Transform 
   (FFT) interactive display.
-> Real-Time playback of samples under MIDI control (requires extra MIDI
   interface and keyboard).
-> Load and save IFF, RAW and AIFF sample formats.
-> Over 60 fully programmable, MULTI-SOURCE, sound effects on samples in
   memory, in real-time and to memory or hard disk (with effect preview);
   a unique feature.

Package includes:  Aura hardware, complete software, comprehensive 130-page
manual, stereo phono-to-phono lead and registration card.

The Hardware
Aura is supplied with 12-bit stereo sound sampling inputs and outputs to
obtain the ultimate digital quality of your recorded soundtrack, all in 
an attractive case.
-> Achieves a signal-to-noise ratio of 72-db - equivalent to most computer
   based 16-bit systems at a fraction of the cost.
-> PCMCIA credit card connection for maximum performance and expandability.
-> 12-bit quality sampling with 8/12/16-bit and mono/stereo versatilty
   built into the software.
-> Enhanced 12-bit quality phono outputs with Amiga audio mixed through 
   as well.
-> Very high sample record/playback speeds (over 60KHz in 12-bit stereo 
   mode on A1200).

Octamed compatible
OctaMED is the leading Amiga sample sequencer; now, version 5.02 and above
include a dedicated 16-bit sample editor which is 100% Aura compatible and
can play 16-bit samples through the Aura hardware while sequencing MIDI
and normal Amiga 8-bit sounds.

This powerful combination provides stunning performance and sound quality
for maximum impact.

Aura is another quality music product for your Amiga from HiSoft/Microdeal

RRP Price:  99.95 UKP.

The Old School,
MK45 5DE

Tel:  +44 (0) 1525 718181
Fax:  +44 (0) 1525 713716

Alans Quick Preview

Yep, just like normal, I was one of the first to get a hands-on go at this
bit of equipment, so lets see what impressions I gained....

First thoughts: The hardware looks nice, comprising of a "wedge-box" that
is colour co-ordinated to the A1200/A600 and slots in nicely to the 
left-hand side of the machine [PCMCIA slot]. Out of the back come several
phono sockets - some in, some out. So, it looks nice, but does it do the
job in hand?

The job in hand: I want nice clean high-quality samples for music
production, so does this package cut it? My first samples gained were 
disappointing on this front - as to be expected from my lack of
knowledge of the software and hardware. But then, putting my knowledge to
the fore, I managed to get some very respectable samples. This was done 
by firstly changing the sound source to a decent source - out went the tape,
in went the CD source. Moving the unshielded phono leads from all
interference causing sources also helped (at home I have better leads 
than the ones supplied...which isnt to say they [supplied] arent good, 
its just that they're not gold and shielded). The effects that can be 
applied are wide ranging and behave very well. The possibility of applying
MANY effects at once becsame a reality - and I got some excellent
results. The hard disk sampling is also a joy to behold (one usually has
to have a much more expensive card to do this function).

Some of the other touches (eg  FFT) are not really needed for amateur 
users - but for the pros it is great that such functions are present 
already (and not in updates) because they enable the sample to be judged
for its full range/depth; enabling the song to be completely within 
dynamical range whatever the frequency. These functins work a dream on 
faster machines. At least an A1200 with fastRAM is recommended! :)

Hopefully, I will be able to give a full review - in association with a 
professional musician - in the near future. This will be including a report
of how well it works with OctaMED (version 5.04). I will also highlight
some other things to bear in mind with this unit - and possible problems
with it - more of that in the review though! :)

Until then, I hope you have a happy Christmas and New Year!! 

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Team17 Announces...

-  All Terrain Racing

Featuring six cars onscreen at 50hz refresh rate.
Bridges, tunnels, ramps, jumps, moving barriers, short-cuts and more.
Three different vehicle types
Power ups and weaponry
Varied terrains, from icy to rocky to futuristic.
36 maps in circuit race, more in other game modes.
Simultaneous two-player battle mode.

Available Jan/Feb '95 for ECS, AGA, and CD32 Amigas.
(No price provided)

-  Pussies Galore  (A platform game with cats...)

The upshot of the plot is that the kittens of the world are under an evil
spell and you, an alley cat, have to rescue them.  Hence the name.

Four enormous worlds with a number of missions to be completed.
Rescued kittens can be used to complete tasks.
Each discovered kitten must be guided to its own individual exit point.
Keys, power-ups and bonus rooms.
64-color play screen with masking.
Parallax scrolling play area.
50hz scrolling

Available March/April '95, AGA and CD32 Amigas.

-  Worms ("How Hard is Your Worm?")

"...A cross between Lemmings and Cannon Fodder, perhaps?"

Up to four platoons of four worms battle it out over a multi-directional
scrolling landscape with a variety of weapons at each worm's disposal.
The winner is the person who has a worm (or worms) surviving at the end of
the fracas.

Bazookas, homing missiles, dynamite, hand grenades and much more with which
to worminate all other worms.  Worm to worm combat abilities.  Call in air
strikes on enemy positions, build bridges over water obstructions, climb to
the top of trees to gain vantage points.  Enjoy the charateristic speech
that is individual to each worm.  Even add your own speech!  Modify the
game to suit you: define time limits in which you must make your move, play
in teams or play every worm for himself, determine the number of rounds in
a match, etc.  Multi-player option - a maximum of 16 people can play at any
one time.  A networmed version will be even bigger and better!