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1.0 - 3 level demo.
Coding: Martin Kift (M.H.Kift@swansea.ac.uk)
Graphics: Rowan Crawford (firstname.lastname@example.org)
Sound: Rob Wells (email@example.com)
StarWoids is a ShareWare shoot-em-up game.
The game design is based on Thrust (C64) and Oids (AtariST) but
also contains ideas from many other games such as Asteroids and
X-pilot. Each level presents a different challenge - some are
puzzel based, while others might be pure shoot-em-up or even timed.
The demo version here contains three large, and quite hard, levels.
There is a decent reward if you manage to complete the 3 levels.
o Raytraced intro animation.
o Full StarWars theme music.
o Joystick and/or keyboard control.
o Keyboard configuation saveable to disk.
o Can be played from floppy or hard drive.
o Colourful use of dual playfield mode.
o TOOLTYPE support for turning off music and/or animation.
o Installer support.
o Fantastic playability.
o Fully system friendly.
o Blood! :)
StarWoids requires PAL, and at least 1 meg of memory. With only
0.5 meg of chip memory, you will need to disable the music using
the TOOLTYPES. StarWoids should run on any Amiga.
cekift.swan.ac.uk (UK work hours only)
The demo is free. The full (registrated) version costs 20 Australian
dollars or 10 English pounds. The AmigaGuide document contains full
StarWoids is copyright (c) Kift-Crawford-Wells. The demo is freely
distributable in both DMS or unpacked form. You may place the demo on
CDs, but Martin, Rowan and Rob must receive one free CD each. If placed
on a CD, it must be in DMS form. No files may be removed or altered.
Full information is in the AmigaGuide document.
I'm prepared to mail it to anyone who can accept two 650k mail packets.